The fourth movement will only play if the battle's difficulty mode is set to Savage. Its arrangement by TOSE for Final Fantasy VI Advance was released as the fourteenth track of the Final Fantasy Finest Box collection's sixth disc.Īn arrangement by Masayoshi Soken plays during the boss fight against Kefka in Sigmascape V4.0, and its phases play during each sequential order of the Statue of the Gods. "Dancing Mad" is the fourteenth track of the third disc of the Original Sound Version and of the Kefka's Domain album. The entire final boss gauntlet has become known as the Statue of the Gods. Each of its four movements are used for each of the three battles against the final tiers of monsters, the final movement corresponding to the ultimate confrontation with Kefka, the God of Magic. "Dancing Mad" plays for the final battle. The TOSE rendition used for the Advance release, while overall the same, sounds slightly different with a slightly higher pitch to the vocalizations in some instances, and also having a more bouncy tone in the fourth stanza. In the lead up to the fourth tier, the music grows louder and more ominous, until a synthesized choir starts chanting "Kefka" as he descends to confront the party. The first, second, and portions of the fourth stanzas have synthesized vocalizations (actual lyrical vocalizations in some renditions). The second movement has beats similar to circus music. During the battle Kefka has ascended to godhood. It is similar to Bach's "Preludes and Fugues" and Handel's "Messiah". The second movement features an organ cadenza, and has a baroque feel due to the fugal nature, which fits in with both the visual ideas in the three tiers in the final boss, but also the various allusions to renaissance and Gothic art throughout the game.